Tag Archive: rules

[Syd] OHN14 Final Schedule and Rules Updates

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Now that registration has closed and the brackets are almost ready, we have some important updates for everyone attending the OzHadou Nationals 14 this weekend. This includes information about the tournament schedule, check-in process, rules and other important matters.

Final Schedule

The final schedule for OHN14 has been announced. You can find full details courtesy of the official OHN14 website. For anyone that has made plans based on the draft schedule, it’s worth noting that there have been no significant changes besides a condensing of the run time for the Project M tournament.

Check-in for Competitors

All competitors must report to their pools on time at OHN14 or risk disqualification. We recommend you arrive 30 minutes prior to the commencement of your scheduled pool start time. Due to time constraints we must start all pools on time and we WILL disqualify players if necessary to ensure that happens.

Attendees may only compete once they have received their competitor pass from the check-in desk. To avoid being stuck in a queue before your pool begins, we recommend competitors collect their pass on Friday wherever possible. Failing that give yourself plenty of time (say an hour or more) to collect your pass prior to the start of any pools. We will have a limited check-in desk presence on site Saturday morning from 9am for people who have pools commencing at 10am.

All attendees must present their OHN14 confirmation email at the desk to receive their pass, so either print your receipt out beforehand or have it on your phone/tablet for us to inspect. Once we confirm your email against our records you will be able to enter the venue.

Do not lose your pass! Without it you will not be able to enter the venue or, in the case of competitors, play any games, including tournament matches.

Rules Update for Street Fighter V

We have an important update to the rules for Street Fighter V at OHN14: all top 8 matches will be best of 5 games, with all other matches being best of 3 games. This change brings OHN14 into line with other Capcom Pro Tour Asia tournaments that have recently taken place.

Remember that the tournament rules are available on the OHN14 website and all players are assumed to have read and agreed to comply with the rules prior to entering the tournament. Rules will NOT be open to debate with players and the Tournament Director reserves the right to change these rules if deemed necessary for the good of the tournament.

More Coming Soon!

Soon we will publish the final tournament brackets online for all tournament games at OHN14, including DIY tournaments. We will also provide a list of the stream channels that will be covering the event. Check this site and the OzHadou Facebook page for all the latest announcements regarding OHN14.

[Syd] OHN14 – Important Tekken 7 Rules Update

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As we’ve highlighted previously, since Tekken 7 won’t be released on consoles or PC until early 2017, we are only able to include Tekken 7 in the official line-up for OHN14 thanks to generous support from Bandai Namco Australia. They’ll be bringing two head-to-head tournament stations for Tekken 7 using arcade hardware plus an additional setup featuring the Fated Retribution update for casual play.

Since the Tekken 7 tournament stations rely on arcade hardware we are unable allow players to BYO controllers for the Tekken 7 tournament. Efforts were made to relax this constraint however we were recently informed this could not be achieved. Instead all competitors must play their Tekken 7 matches using one of the Hori Real Arcade Pro 4 Kai arcade sticks provided by Bandai Namco.

The official tournament rules have been updated to reflect this controller constraint for Tekken 7. We apologise for the lateness of this announcement and for any adverse impact it may have on competitors expecting to play in the Tekken 7 tournament using a game pad.

Registration for OHN14 closes on Monday August 22nd and right now we’re 62 passes away from our 600 pass cap. Please register before we run of time or passes to avoid missing out.