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Dream Matches

One of the great things about tournaments is that as the better players advance through the bracket, eventually they’ll have to face one another, and the resulting matches are often very entertaining. However due to the nature of the elimination format, a lot of potentially amazing matches don’t eventuate.

A popular way to realise great match-ups that don’t arise during the tournament proper is to add exhibitions to your tournament schedule. This week I’ll discuss the concept of exhibition matches and how you can use them to add extra entertainment value to your tournament. I’ll explain the three key ingredients you need for a great exhibition, and run through some examples from major tournaments around the world.
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Cross Counter – How to run a Tournament

In a recent episode of Cross Counter, Gootecks and Mike Ross outlined all of the basic things you need to do when running a fighting game tournament. The video is a nice summary of important topics, and well worth a look for new and experienced tournament organisers alike.

This week I’d like to share this video with Bracketed readers and provide some highlights that I took away from what Gootecks and Mike Ross had to say.
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Donations open for OHNX: Regionals

Donations are now open for the OHNX: Regionals. There are two separate donation pools: one for the Capcom games and another for Tekken. All money raised will be shared out between the various OHNX:R events around Australia (excluding Sydney) where organisers will use the money to help Regionals winners make their way to OHNX in Sydney.

To make a donation to one of the pools, please click on the Paypal links below. Any support you can provide is much appreciated, and will help bring more interstate competitors to OHNX.

Update: All donations are now closed. Thanks to everyone that contributed to our donation drive for OHNX: Regionals.

Shadowloo sponsors ToXY

Shadowloo have expanded yet again; this time into player sponsorship. And the first player they have chosen is ToXY.

ToXY needs no introduction as the best fighting game player in Melbourne. Hopefully we will see ToXY represent Australia at more international fighting game events!

Check out the original article on Shadowloo here.

And you can watch a short video interview of ToXY by EXC355UM below.

Swiss vs. Elimination

Last week JBHewitt shared his thoughts on running fighting game tournaments using the Swiss format. JB said that he expected double elimination would always be the standard fighting game tournament, and that Swiss offered a less punishing format for beginners at smaller events.

This week I’ll share my own thoughts regarding the Swiss format. I’ll explain why fighting game tournaments tend to favour the elimination format, and review the potential benefits that Swiss brackets can provide.
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OHNX: Regionals

The OHNX: Regionals are a series of preliminary tournaments for OHNX taking place around Australia between Dec 2011 and Feb 2012. The results of each OHNX:R tournament will be used to determine rank seeds for the official tournaments at OHNX, which include SSF4:AE, UMvC3 and TTT2.

For OHNX:R events taking place outside of Sydney, winners will also receive prizes to help cover the cost of travelling to Sydney for OHNX.

Visit the OHNX:R forum thread for a complete list of OHNX:R events.

Swiss Style for Players

This week we have a guest writer for the Bracketed blog series. JBHewitt is the founder of LanSmash, an organisation that runs video game meets and tournaments in Brisbane. He’s been very busy in 2011, between LanSmash events and travelling around Australia to help run fighting game tournaments as part of the ACL Pro circuit.

JB has been experimenting with Swiss brackets for fighting game tournaments. In this week’s article he shares his thoughts on why the Swiss system has benefits to offer the fighting game community.
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Cross Counter Asia interviews Loki about BAM!

Our own Brendon Watson, aka the Godfather of Couchwarriors gets interviewed by Zhi about BAM 2011. He talks about juicy topics such as inviting international player to tournaments, the local fighting game scene and even how Couchwarriors managed to get playable copies of UMVC3, SFxTekken and SCV for BAM.

Bracket Broadcasting

Here’s a familiar phrase for anyone that has run a tournament before: “Can I please take a look at the bracket?” There are many people interested in seeing the current state of the bracket: organisers, tournament staff, competitors, stream commentators and audience members, including stream viewers. Whether curious, critical or administrative, interest in the brackets is healthy and should be encouraged. However if the only way to see the bracket is to ask the person running it, you’ll have a lot of people constantly pestering the busiest person in the room.

This week I’ll discuss several ways to make your brackets accessible to the public. I’ll cover the 3 most common approaches: posting printed brackets on walls, using electronic displays and publishing brackets via the internet.
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