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On eSports and Game Selection

This week I’m taking a break from stepping through the details of tournament planning to talk about a couple of interesting editorials that recently appeared on Shoryuken (SRK). The first is an article about fighting games relative to eSports by inkblot, and the second looks at what it takes to make a fighting game worthy of tournament play, written by d3v. I’ll summarise each article and relate them to our own scene here in Australia.
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OHNX: Regionals – Brisbane

The first OHNX: Regionals tournament will be taking place in Brisbane this weekend (Sat 10th – Sun 11th Dec 2011). Competitors at SantaSmash 2011 can earn rank seeds for the SSF4:AE and UMvC3 tournaments at OHNX.

You can watch SantaSmash live via the following links:

Remember you can help OHNX:R winners make the journey to Sydney for OHNX by donating to OHNX:R. All money raised will be used to help OHNX:R winners make their way to Sydney for OHNX.

OHNX Website Launched

The official website for OHNX has been launched. You’ll find the website here:

ohn.ozhadou.net

OHNX will take place in Sydney at 99 on York on 17th – 19th of February, 2012.

Registrations will be opening very soon. Until then, please visit the OHNX website for full details about the event including tournament rules, prizes, the schedule and more.

Shadowloo Showdown 2k12 early registration and worldwide qualifiers live!

The Shadowloo Showdown website is now live and ready to take your registrations for Shadowloo Showdown 2012! Hit the link above to register for SS2K12, and if you’re one of the first 100 people to register then you go into a draw to win a special edition, one of a kind fight stick designed by Bosslogic which will be given out during the SS2K12 weekend.

Early registration really helps the staff to seed and plan brackets better, so for the sake of your wallet (with the early bird special) and a better tournament experience for all, please register as early as possible.

Also, Shadowloo have recently announced that Shadowloo Showdown 2012 qualifiers will be taking place around the world. Players from the US, Singapore, Europe, and Japan will be battling it out for the right to invade Australia. Check out the trailer below:

Taking Names – Processing Players

Last week I began talking about tournament registrations, specifically the various ways you can collect entry fees from participants. I outlined the two most common approaches, onsite and advance payments, and discussed the pros and cons of each. Whatever method you decide upon, at some point you’ll need to process all of the registered players in some way. This process needs to be efficient so players can get on with playing games and tournament staff can get the brackets started on time.

This week I’ll conclude the discussion by looking at other aspects of registration, such as issuing passes, seeding players into tournament brackets and managing queues at tournaments. I’ll also talk about contingency planning to help you cope if your processing method comes unstuck on the day.
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Arena Internet Cafe: Farewell SSFIV:AE Tournament (South Australia)

As per the recent forum announcement by Exc355um of Shadowloo, the Arena Internet Cafe’s SSFIV:AE Farewell Tournament stream is now live!

To quote tournament organiser Mooseking:

“Ok the nice guys behind Arena Internet Cafe have offered up $2000 to send off arcade edition in some style. We want to see all of Adelaide make it out to fight for their chance of taking their share in the pot. This tournament is also open to interstate players and while we know that it is short notice, we’re looking to make it worth your while to come down for the weekend and finish off the year with a bang.”

More details on the tournament are available in the forum discussion thread. A direct link to the stream and chatroom is available here.

Taking Names – Entry Fee Collection

Registration is the process of collecting participants for your tournament. This includes collecting entry fees from attendees, issuing event passes and including competitors in the tournament brackets. Mike Ross and Gootecks spoke about the registration process in the Cross Counter guide on how to run a tournament, and over the next two weeks I’ll expand on the topic of tournament registrations.

The first part will discuss the various ways you can collect registrations, focusing on methods for securing entry fees from competitors. Next week I’ll provide some tips on how to make the registration process as efficient as possible, including ways to help get your tournaments started on time.
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Stage Select

Finding the right venue for your tournament is incredibly important. Since the venue directly affects everything else about the tournament it’s essential that you find the right one for your needs.

This week I’ll talk about the three things you need to balance when selecting a venue for any tournament: convenience, capacity and cost. I’ll also discuss how these three are related, expanding on the ideas Mike Ross referred to in the Cross Counter guide on how to run a tournament.
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Gamespot UMvC3 Interview

bbbenson, acedizl, and myself were lucky enough to be invited to test out the release build of Ultimate Marvel vs Capcom 3 last week at the Gamespot office giving our thoughts on the new characters as well as our existing teams from vanilla Marvel vs Capcom 3 (goodbye my She Hulk / Chris / Tron team).

On behalf of OzHadou I’d like to thank the Gamespot crew for giving us the opportunity to try the game out again and for putting the word out there about the Australian fighting game community!

Check out the video below.

Dream Matches

One of the great things about tournaments is that as the better players advance through the bracket, eventually they’ll have to face one another, and the resulting matches are often very entertaining. However due to the nature of the elimination format, a lot of potentially amazing matches don’t eventuate.

A popular way to realise great match-ups that don’t arise during the tournament proper is to add exhibitions to your tournament schedule. This week I’ll discuss the concept of exhibition matches and how you can use them to add extra entertainment value to your tournament. I’ll explain the three key ingredients you need for a great exhibition, and run through some examples from major tournaments around the world.
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