Archive for the 'Features' Category

Super Ultimate CAPCOM Showcase (Arcade Edition)

Posted by Final Atomic Buster on January 16 2012

So, with all the OHNX stuff going on, with regionals and our behind the scenes organising, sometimes things get passed through to you and you have to do a double take to make sure you’re not just seeing things. Case in point, we just got this from the Australian distributor of Capcom titles.

OzHadou gets a new forum!

Posted by Final Atomic Buster on February 14 2011

As part of our continued effort to bring you the best online web experience, Team OzHadou has upgraded the forum.  There were a few driving reasons for this, but the main ones were that we were simply outgrowing what phpBB could provide. And combined with the hassle of maintaining the Wordpress integration, it made sense [...]

BAM Combo Video

Posted by CPS2 on October 4 2010

TEC Sol T put together this video which showcases some interesting stuff from SF3 and SF4. At 1:30 you can see that interrupting Honda’s ultra causes the same kind of hitstun as a focus attack (this no longer works in SSF4). At 2:50 Guile puts on and removes his shades for a stylish combo. Another [...]

EVO 2K10 Combo Videos

Posted by CPS2 on July 12 2010

Today at the EVO World Finals we saw the debut of two combo videos that were made especially for this event. The theme of the Super Fireball Battle was very unique, displaying creative ways to nullify attacks and have projectiles trade and cancel each other out. The Style Exhibition focuses on stylish elements rather than [...]

King of Fighters XIII – First Location Test in Japan

Posted by CPS2 on March 26 2010

Info is starting to come in about the latest version of KoF, after a preview event in Akihabara. For those wanting to know what has changed since XII, keep reading. It seems to be shaping up nicely.

A Brief Guide to Tool Assistance

Posted by CPS2 on March 21 2010

No doubt most of you have seen Majestros’ TACVs lately, and probably a few other combovids that have similar disclaimers regarding the use of programmable controllers, macros, scripts, and so on. This is just a short guide to one method of tool assistance that’s really easy to use.