The EVO APAC website is now live! This website contains all the information competitors and spectators need to know concerning the EVO APAC tournament, taking place at UTS, Sydney on the weekend of 29th-30th of May, 2010.
The site includes a section documenting the OzHadou APAC qualifier series of tournaments, and complete rules for the EVO APAC event. If you’ll be competing at EVO APAC, be sure to read the rules, as these are a little different to what’s typically used at Australian tournaments.
Remember that the winner of the SSF4 tournament receives a paid flight to Las Vegas, USA to compete at EVO 2010. Just like EVO in the US, all competitors for EVO APAC MUST register online before the event. Make sure you register to avoid missing out!
To celebrate both the release of Super Street Fighter IV and the forthcoming EVO APAC in Sydney, OzHadou is co-ordinating one of the largest tournament series ever attempted within Australia. The series is called OzHadou APAC, and will provide players throughout the APAC region a chance to qualify for SSF4 at EVO APAC in adavance.
So Jack and I were fortunate to be invited to Gamespot to have a test of Super Street Fighter 4 earlier this week and give a quick review of our opinions on the game. Pardon the scrubby gameplay, we were too excited to do anything properly :P. Also huge thanks to Randy and Dan for the invites and shameless Ozhadou plugs!!
Link to full vid below, we’re on from 22 minutes!
Crosshairs–UFC 2010 Undisputed, Splinter Cell: Conviction, Super Street Fighter IV
Just a quick link to Seth and Randolf featuring some Hakan for those of you who can’t get enough oil! Seth goes through Hakan’s special moves, a little bit on how he plays as a character and few of his tools he will use in the game.
The vid is split into two parts below:
The latest New Blood CMV is finished and ready for download!
The front page of Shoryuken now includes a number of excellent Strategy Corner articles. A recent highlight of this series is A Quick Guide to Reaction-Based Defense by Thelo, a Canadian HDR player who made top 8 at EVO2009 and mains E.Honda.
As someone who’s playstyle favours the “down-back” position, I found this to be an excellent discussion of the difference between reaction and prediction in fighting games. Even if you prefer an offensive style of play, it helps to understand how to attack to minimise your exposure to reaction-based defense.
Shadowloo.com got to hit up Seth Killian with some questions we may not have heard before. It’s a really good read, including some specific questions relating to Australians. Be sure to check it out at their site. Thanks EXC355UM for the heads up!
With tongue firmly planted in cheek (I think), our very own EXC355UM postulates whether Akuma is Australian. You can find his solid research at Shadowloo or join the discussion in the forums.
One of our players Gamogo has started on creating a local playerbase that allows xbox360 users to submit their names to the page for easy addition into your friends list. The page is only fairly new but will be updated with new features possibly including ratings and a voting system to determine what level of player you are adding. Thanks to Gamogo for this useful page, it can be found here:
The AU/NZ Fighterbase blog entry
This guide is mainly for people who have never entered one of our tournaments before. However, it can also help those who have entered once or twice but don’t fully understand the format.
Standard Format – Double Elimination
Unless specified, all our tournaments are double elimnation. DE tournaments have a winners and losers bracket. On the OzHadou bracket (see below) we all start in the middle of the page in the winners bracket (where the numbers are) and depending on the result of your match you will either progress further to the right (winners) or be moved to the left (losers). As the bracket is played out, players are moved around the bracket either towards the winners side final if they are winning or thrown into the loser’s side where they will progress towards the losers side final.